Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Extract the Truth

1B · Sorcery

Choose one — • Target opponent reveals their hand. You may choose a creature, enchantment, or planeswalker card from it. That player discards that card. • Target opponent sacrifices an enchantment.

Similar cards

Color identity:
NameManaTypeText
Wyll, Blade of Frontiers 1RLegendary Creature — Human Warlock If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll. Whenever you roll one or more dice, put a +1/+1 counter on Wyll, Blade of Frontiers. Choose a Background (You can have a Background as a second commander.) 1/1
Cunning Rhetoric 2BEnchantment Whenever an opponent attacks you and/or one or more planeswalkers you control, exile the top card of that player's library. You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast it.
Strong Back 2GEnchantment — Aura Enchant creature Equip abilities you activate that target enchanted creature cost {3} less to activate. Aura spells you cast that target enchanted creature cost {3} less to cast. Enchanted creature gets +2/+2 for each Aura and Equipment attached to it.
Bend or Break 3RSorcery Each player separates all nontoken lands they control into two piles. For each player, one of their piles is chosen by one of their opponents of their choice. Destroy all lands in the chosen piles. Tap all lands in the other piles.
Lost in the Woods 3GGEnchantment Whenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library.
Necromancer's Stockpile 1BEnchantment {1}{B}, Discard a creature card: Draw a card. If the discarded card was a Zombie card, create a tapped 2/2 black Zombie creature token.
Captain N'ghathrod 3UBLegendary Creature — Horror Pirate Horrors you control have menace. Whenever a Horror you control deals combat damage to a player, that player mills that many cards. At the beginning of your end step, choose target artifact or creature card in an opponent's graveyard that was put there from their library this turn. Put it onto the battlefield under your control. 3/6
Teferi, Master of Time 2UULegendary Planeswalker — Teferi You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant. [+1]: Draw a card, then discard a card. [−3]: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) [−10]: Take two extra turns after this one. Loyalty 3
Prognostic Sphinx 3UUCreature — Sphinx Flying Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it. Whenever Prognostic Sphinx attacks, scry 3. 3/5
Gem of Becoming 3Artifact {3}, {T}, Sacrifice Gem of Becoming: Search your library for an Island card, a Swamp card, and a Mountain card. Reveal those cards, put them into your hand, then shuffle.
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