M:tG card similarity search
4BB · Creature — Demon
Flying Whenever another creature leaves the battlefield, you may have target player mill two cards. Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 5/5
Name | Mana | Type | Text |
---|---|---|---|
Ancestral Vision | Sorcery | Suspend 4—{U} (Rather than cast this card from your hand, pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Target player draws three cards. | |
Azure Drake | 3U | Creature — Drake | Flying 2/4 |
Desert Drake | 3R | Creature — Drake | Flying 2/2 |
Fighting Drake | 2UU | Creature — Drake | Flying 2/4 |
Seacoast Drake | 1U | Creature — Drake | Flying 1/3 |
Sky Ruin Drake | 4U | Creature — Drake | Flying 2/5 |
Snapping Drake | 3U | Creature — Drake | Flying (This creature can't be blocked except by creatures with flying or reach.) 3/2 |
Soaring Drake | 2U | Creature — Drake | Flying 2/3 |
Wind Drake | 2U | Creature — Drake | Flying 2/2 |
Pugnacious Hammerskull | 2G | Creature — Dinosaur | Whenever Pugnacious Hammerskull attacks while you don't control another Dinosaur, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) 6/6 |