M:tG card similarity search
4UU · Enchantment
At the beginning of your upkeep, create a token that's a copy of another target nonland permanent you control.
| Name | Mana | Type | Text |
|---|---|---|---|
| Harvestguard Alseids | 2W | Enchantment Creature — Nymph | Constellation — Whenever Harvestguard Alseids or another enchantment enters the battlefield under your control, prevent all damage that would be dealt to target creature this turn. 2/3 |
| Ferropede | 3 | Artifact Creature — Insect | Ferropede can't be blocked. Whenever Ferropede deals combat damage to a player, you may remove a counter from target permanent. 1/1 |
| Retrieve | 2G | Sorcery | Return up to one target creature card and up to one target noncreature permanent card from your graveyard to your hand. Exile Retrieve. |
| Sticky Fingers | R | Enchantment — Aura | Enchant creature Enchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token." (It can't be blocked except by two or more creatures. The token is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") When enchanted creature dies, draw a card. |
| Mistford River Turtle | 3U | Creature — Turtle | Whenever Mistford River Turtle attacks, another target attacking non-Human creature can't be blocked this turn. 1/5 |
| Defiler of Faith | 3WW | Creature — Phyrexian Human | Vigilance As an additional cost to cast white permanent spells, you may pay 2 life. Those spells cost {W} less to cast if you paid life this way. This effect reduces only the amount of white mana you pay. Whenever you cast a white permanent spell, create a 1/1 white Soldier creature token. 5/5 |
| Eiganjo Uprising | XRW | Sorcery | Create X 2/2 white Samurai creature tokens with vigilance. They gain menace and haste until end of turn. Each opponent creates X minus one 2/2 white Samurai creature tokens with vigilance. |
| Village Cannibals | 2B | Creature — Human | Whenever another Human creature dies, put a +1/+1 counter on Village Cannibals. 2/2 |
| Commander's Plate | 1 | Artifact — Equipment | Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity. Equip commander {3} Equip {5} |
| False Memories | 1U | Instant | Mill seven cards. At the beginning of the next end step, exile seven cards from your graveyard. |