M:tG card similarity search
4 · Artifact Creature — Juggernaut
Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Sacrifice an artifact: Put a +1/+1 counter on target creature. 4/3
Name | Mana | Type | Text |
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Voice of the Blessed | WW | Creature — Spirit Cleric | Whenever you gain life, put a +1/+1 counter on Voice of the Blessed. As long as Voice of the Blessed has four or more +1/+1 counters on it, it has flying and vigilance. As long as Voice of the Blessed has ten or more +1/+1 counters on it, it has indestructible. 2/2 |
Crocodile of the Crossing | 3G | Creature — Crocodile | Haste When Crocodile of the Crossing enters the battlefield, put a -1/-1 counter on target creature you control. 5/4 |
"Brims" Barone, Midway Mobster | 3WB | Legendary Creature — Human Rogue | When "Brims" Barone, Midway Mobster enters the battlefield, put a +1/+1 counter on each other creature you control that has a hat. "Brims" Barone, Midway Mobster has menace as long as you're wearing a hat. 5/4 |
Krark-Clan Ogre | 3RR | Creature — Ogre | {R}, Sacrifice an artifact: Target creature can't block this turn. 3/3 |
Scavenger Drake | 3B | Creature — Drake | Flying Whenever another creature dies, you may put a +1/+1 counter on Scavenger Drake. 1/1 |
Grafted Growth | 2G | Enchantment — Aura | Enchant land When Grafted Growth enters the battlefield, put a +1/+1 counter on target creature or Vehicle you control. Enchanted land has "{T}: Add two mana of any one color." |
Zombie Fanboy | 2B | Creature — Zombie Gamer | As Zombie Fanboy enters the battlefield, choose an artist. Whenever a permanent with art by the chosen artist is put into a graveyard, put two +1/+1 counters on Zombie Fanboy. 1/1 |
Deep Goblin Skulltaker | 2B | Creature — Goblin Warrior | Menace At the beginning of your end step, if you descended this turn, put a +1/+1 counter on Deep Goblin Skulltaker. (You descended if a permanent card was put into your graveyard from anywhere.) 2/2 |
Arcus Acolyte | GW | Creature — Human Cleric Archer | Reach, lifelink Outlast {G/W} ({G/W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each other creature you control without a +1/+1 counter on it has outlast {G/W}. 2/2 |
Kavu Predator | 1G | Creature — Kavu | Trample Whenever an opponent gains life, put that many +1/+1 counters on Kavu Predator. 2/2 |