M:tG card similarity search
1WBB · Legendary Creature — Human Warlock
Double strike Magecraft — Whenever you cast or copy an instant or sorcery spell, return target nonlegendary creature card from your graveyard to your hand. 2/4
Name | Mana | Type | Text |
---|---|---|---|
Species Gorger | 3GU | Creature — Frog Beast | At the beginning of your upkeep, return a creature you control to its owner's hand. 6/6 |
Game Plan | 5U | Sorcery | Assist (Another player can pay up to {5} of this spell's cost.) Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Game Plan. |
Nanogene Conversion | 3U | Sorcery | Choose target creature you control. Each other creature becomes a copy of that creature until end of turn, except it isn't legendary. |
Guardian Scalelord | 4W | Creature — Dragon | Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) Flying Whenever this creature attacks, return target nonland permanent card with mana value X or less from your graveyard to the battlefield, where X is this creature's power. 3/4 |
Deflecting Swat | 2R | Instant | If you control a commander, you may cast this spell without paying its mana cost. You may choose new targets for target spell or ability. |
Time Reversal | 3UU | Sorcery | Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Time Reversal. |
Breathless Knight | 1WB | Creature — Spirit Knight | Flying, lifelink Whenever Breathless Knight or another creature enters the battlefield under your control, if that creature entered from a graveyard or you cast it from a graveyard, put a +1/+1 counter on Breathless Knight. 2/2 |
Sea God's Revenge | 5U | Sorcery | Return up to three target creatures your opponents control to their owners' hands. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
Koth's Courier | 1RR | Creature — Human Rogue | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 2/3 |
Silverblade Paladin | 1WW | Creature — Human Knight | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Silverblade Paladin is paired with another creature, both creatures have double strike. 2/2 |