M:tG card similarity search
B · Creature — Faerie
Flying Whenever Eye Collector deals combat damage to a player, each player mills a card. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Hellish Rebuke | 2B | Instant | Until end of turn, permanents your opponents control gain "When this permanent deals damage to the player who cast Hellish Rebuke, sacrifice this permanent. You lose 2 life." |
Cinder Pyromancer | 2R | Creature — Elemental Shaman | {T}: Cinder Pyromancer deals 1 damage to target player or planeswalker. Whenever you cast a red spell, you may untap Cinder Pyromancer. 0/1 |
Retromancer | 2RR | Creature — Viashino Shaman | Whenever Retromancer becomes the target of a spell or ability, Retromancer deals 3 damage to that spell or ability's controller. 3/3 |
Injury | 2R | Sorcery | Aftermath (Cast this spell only from your graveyard. Then exile it.) Injury deals 2 damage to target creature and 2 damage to target player or planeswalker. |
Veteran Soldier | 1W | Legendary Enchantment — Background | Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, for each opponent, create a 1/1 white Soldier creature token that's tapped and attacking that opponent." |
Giant Dustwasp | 3GG | Creature — Insect | Flying Suspend 4—{1}{G} (Rather than cast this card from your hand, you may pay {1}{G} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 3/3 |
Hungry Flames | 2R | Instant | Hungry Flames deals 3 damage to target creature and 2 damage to target player or planeswalker. |
Lunge | 2R | Instant | Lunge deals 2 damage to target creature and 2 damage to target player or planeswalker. |
Shower of Sparks | R | Instant | Shower of Sparks deals 1 damage to target creature and 1 damage to target player or planeswalker. |
Arcum's Sleigh | 1 | Artifact | {2}, {T}: Target creature gains vigilance until end of turn. Activate only during combat and only if defending player controls a snow land. |