M:tG card similarity search
2 · Legendary Artifact
When Eye of Vecna enters the battlefield, you draw a card and you lose 2 life. At the beginning of your upkeep, you may pay {2}. If you do, you draw a card and you lose 2 life.
Name | Mana | Type | Text |
---|---|---|---|
Agonizing Remorse | 1B | Sorcery | Target opponent reveals their hand. You choose a nonland card from it or a card from their graveyard. Exile that card. You lose 1 life. |
Elas il-Kor, Sadistic Pilgrim | WB | Legendary Creature — Phyrexian Kor Cleric | Deathtouch Whenever another creature enters the battlefield under your control, you gain 1 life. Whenever another creature you control dies, each opponent loses 1 life. 2/2 |
Jund Battlemage | 2R | Creature — Human Shaman | {B}, {T}: Target player loses 1 life. {G}, {T}: Create a 1/1 green Saproling creature token. 2/2 |
Latchkey Faerie | 3U | Creature — Faerie Rogue | Flying Prowl {2}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.) When Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card. 3/1 |
Taborax, Hope's Demise | 2B | Legendary Creature — Demon Cleric | Flying Taborax, Hope's Demise has lifelink as long as it has five or more +1/+1 counters on it. Whenever another nontoken creature you control dies, put a +1/+1 counter on Taborax. If that creature was a Cleric, you may draw a card. If you do, you lose 1 life. 2/2 |
Callous Bloodmage | 2B | Creature — Vampire Warlock | When Callous Bloodmage enters the battlefield, choose one — • Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." • You draw a card and you lose 1 life. • Exile target player's graveyard. 2/1 |
Putrid Warrior | WB | Creature — Zombie Soldier Warrior | Whenever Putrid Warrior deals damage, choose one — • Each player loses 1 life. • Each player gains 1 life. 2/2 |
Rakish Crew | 2B | Enchantment | When Rakish Crew enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Whenever an outlaw you control dies, each opponent loses 1 life and you gain 1 life. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) |
This Is How It Ends | 3B | Instant | Target creature's owner shuffles it into their library, then faces a villainous choice — They lose 5 life, or they shuffle another creature they own into their library. |
Quest for the Nihil Stone | B | Enchantment | Whenever an opponent discards a card, you may put a quest counter on Quest for the Nihil Stone. At the beginning of each opponent's upkeep, if that player has no cards in hand and Quest for the Nihil Stone has two or more quest counters on it, you may have that player lose 5 life. |