M:tG card similarity search
5UU · Enchantment
Whenever a player casts an instant or sorcery card, exile it. Then that player copies each instant or sorcery card exiled with Eye of the Storm. For each copy, the player may cast the copy without paying its mana cost.
Name | Mana | Type | Text |
---|---|---|---|
Angel of Serenity | 4WWW | Creature — Angel | Flying When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards. When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands. 5/6 |
Flameshot | 3R | Sorcery | You may discard a Mountain card rather than pay this spell's mana cost. Flameshot deals 3 damage divided as you choose among one, two, or three target creatures. |
Oppression | 1BB | Enchantment | Whenever a player casts a spell, that player discards a card. |
Magebane Lizard | 1R | Creature — Lizard | Whenever a player casts a noncreature spell, Magebane Lizard deals damage to that player equal to the number of noncreature spells they've cast this turn. 1/4 |
Ranger's Hawk | W | Creature — Bird | Flying {3}, {T}, Tap another untapped creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.) 1/1 |
Accursed Witch | 3B | Creature — Human Shaman | Spells your opponents cast that target Accursed Witch cost {1} less to cast. When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent. 4/2 |
Chill | 1U | Enchantment | Red spells cost {2} more to cast. |
Dauntless Cathar | 2W | Creature — Human Soldier | {1}{W}, Exile Dauntless Cathar from your graveyard: Create a 1/1 white Spirit creature token with flying. Activate only as a sorcery. 3/2 |
Grixis | Plane — Alara | Blue, black, and/or red creature cards in your graveyard have unearth. The unearth cost is equal to the card's mana cost. (Pay the card's mana cost: Return it to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) Whenever chaos ensues, put target creature card from a graveyard onto the battlefield under your control. | |
Burnout | 1R | Instant | Counter target instant spell if it's blue. Draw a card at the beginning of the next turn's upkeep. |