M:tG card similarity search
1U · Creature — Drake
Flying Eyekite gets +2/+0 as long as you've drawn two or more cards this turn. 1/2
Name | Mana | Type | Text |
---|---|---|---|
Humble Defector | 1R | Creature — Human Rogue | {T}: Draw two cards. Target opponent gains control of Humble Defector. Activate only during your turn. 2/1 |
Archangel of Strife | 5WW | Creature — Angel | Flying As Archangel of Strife enters the battlefield, each player chooses war or peace. Creatures controlled by players who chose war get +3/+0. Creatures controlled by players who chose peace get +0/+3. 6/6 |
Malach of the Dawn | 2WW | Creature — Angel | Flying {W}{W}{W}: Regenerate Malach of the Dawn. 2/4 |
Treacherous Vampire | 4B | Creature — Vampire | Flying Whenever Treacherous Vampire attacks or blocks, sacrifice it unless you exile a card from your graveyard. Threshold — As long as seven or more cards are in your graveyard, Treacherous Vampire gets +2/+2 and has "When Treacherous Vampire dies, you lose 6 life." 4/4 |
Will of the All-Hunter | 1W | Instant | Target creature gets +2/+2 until end of turn. If it's blocking, instead put two +1/+1 counters on it. Cycling {2} ({2}, Discard this card: Draw a card.) |
Kitesail Corsair | 1U | Creature — Human Pirate | Kitesail Corsair has flying as long as it's attacking. 2/1 |
Gavony Ironwright | 2W | Creature — Human Soldier | Fateful hour — As long as you have 5 or less life, other creatures you control get +1/+4. 1/4 |
Needlethorn Drake | GU | Creature — Drake | Flying, deathtouch 1/1 |
Consecrated by Blood | 2BB | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has flying and "Sacrifice two other creatures: Regenerate this creature." (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) |
Snapsail Glider | 3 | Artifact Creature — Construct | Metalcraft — Snapsail Glider has flying as long as you control three or more artifacts. 2/2 |