M:tG card similarity search
G · Creature — Elf Archer
Reach (This creature can block creatures with flying.) Whenever Ezuri's Archers blocks a creature with flying, Ezuri's Archers gets +3/+0 until end of turn. 1/2
Name | Mana | Type | Text |
---|---|---|---|
Break of Day | 1W | Instant | Creatures you control get +1/+1 until end of turn. Fateful hour — If you have 5 or less life, those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) |
Gust Walker | 1W | Creature — Human Wizard | You may exert Gust Walker as it attacks. When you do, it gets +1/+1 and gains flying until end of turn. (An exerted creature won't untap during your next untap step.) 2/2 |
Thorn Lieutenant | 1G | Creature — Elf Warrior | Whenever Thorn Lieutenant becomes the target of a spell or ability an opponent controls, create a 1/1 green Elf Warrior creature token. {5}{G}: Thorn Lieutenant gets +4/+4 until end of turn. 2/3 |
Motivated Pony | 4G | Creature — Horse | Trample, haste Whenever Motivated Pony attacks, attacking creatures get +1/+1 until end of turn. If a Food entered the battlefield under your control this turn, untap those creatures and they get an additional +2/+2 until end of turn. 3/3 |
Savage Surge | 1G | Instant | Target creature gets +2/+2 until end of turn. Untap that creature. |
Veteran's Reflexes | W | Instant | Target creature gets +1/+1 until end of turn. Untap that creature. |
Stillmoon Cavalier | 1W/BW/B | Creature — Zombie Knight | Protection from white and from black {W/B}: Stillmoon Cavalier gains flying until end of turn. {W/B}: Stillmoon Cavalier gains first strike until end of turn. {W/B}{W/B}: Stillmoon Cavalier gets +1/+0 until end of turn. 2/1 |
Capashen Knight | 1W | Creature — Human Knight | First strike (This creature deals combat damage before creatures without first strike.) {1}{W}: Capashen Knight gets +1/+0 until end of turn. 1/1 |
Vulshok Heartstoker | 2R | Creature — Human Shaman | When Vulshok Heartstoker enters the battlefield, target creature gets +2/+0 until end of turn. 2/2 |
Ral's Staticaster | 2UR | Creature — Viashino Wizard | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Whenever Ral's Staticaster attacks, if you control a Ral planeswalker, Ral's Staticaster gets +1/+0 for each card in your hand until end of turn. 3/3 |