Card Codex

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17 May 2024: Card library updated.

Ezuri's Archers

G · Creature — Elf Archer

Reach (This creature can block creatures with flying.) Whenever Ezuri's Archers blocks a creature with flying, Ezuri's Archers gets +3/+0 until end of turn. 1/2

Similar cards

Color identity:
NameManaTypeText
Alchemist's Gift BInstant Target creature gets +1/+1 and gains your choice of deathtouch or lifelink until end of turn. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it. Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
Crescendo of War 3WEnchantment At the beginning of each upkeep, put a strife counter on Crescendo of War. Attacking creatures get +1/+0 for each strife counter on Crescendo of War. Blocking creatures you control get +1/+0 for each strife counter on Crescendo of War.
Thermal Navigator 3Artifact Creature — Construct Sacrifice an artifact: Thermal Navigator gains flying until end of turn. 2/2
Arcbound Stinger 2Artifact Creature — Insect Flying Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0
In the Web of War 3RREnchantment Whenever a creature enters the battlefield under your control, it gets +2/+0 and gains haste until end of turn.
Sungrace Pegasus 1WCreature — Pegasus Flying (This creature can't be blocked except by creatures with flying or reach.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) 1/2
Darling of the Masses 2GWCreature — Elf Citizen Other Citizens you control get +1/+0. Whenever Darling of the Masses attacks, create a 1/1 green and white Citizen creature token. 2/4
Tuinvale Guide 3WCreature — Faerie Scout Flying Celebration — Tuinvale Guide gets +1/+0 and has lifelink as long as two or more nonland permanents entered the battlefield under your control this turn. 2/3
Arrogant Poet 1BCreature — Human Warlock Whenever Arrogant Poet attacks, you may pay 2 life. If you do, it gains flying until end of turn. 2/1
Volatile Claws 2RInstant Until end of turn, creatures you control get +2/+0 and gain all creature types.
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