Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Fa'adiyah Seer

1G · Creature — Human Shaman

{T}: Draw a card and reveal it. If it isn't a land card, discard it. 1/1

Similar cards

Color identity:
NameManaTypeText
Library of Leng 1Artifact You have no maximum hand size. If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.
Lu Xun, Scholar General 2UULegendary Creature — Human Soldier Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Lu Xun, Scholar General deals damage to an opponent, you may draw a card. 1/3
Sacred Rites WInstant Discard any number of cards. Creatures you control get +0/+1 until end of turn for each card discarded this way.
A-Circle of the Land Druid 1GCreature — Gnome Druid When Circle of the Land Druid enters the battlefield, you may mill four cards. (You may put the top four cards of your library into your graveyard.) Natural Recovery — When Circle of the Land Druid dies, return target land card from your graveyard to your hand. 2/1
Nighthaze BSorcery Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) Draw a card.
Giant Harbinger 4RCreature — Giant Shaman When Giant Harbinger enters the battlefield, you may search your library for a Giant card, reveal it, then shuffle and put that card on top. 3/4
Vhal, Scholar of Mortality 2UBLegendary Creature — Human Wizard When this creature specializes, remove all study counters from it. When you do, put target creature card with mana value less than or equal to the number of study counters removed this way from a graveyard onto the battlefield under your control. {T}: Draw a card, then discard a card. 4/4
Sphinx of Enlightenment 4UUCreature — Sphinx Flying When Sphinx of Enlightenment enters the battlefield, target opponent draws a card and you draw three cards. 5/5
Huddle Up 2USorcery Assist (Another player can pay up to {2} of this spell's cost.) Two target players each draw a card.
Memory Theft 2BSorcery Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. You may put a card that has an Adventure that player owns from exile into that player's graveyard.
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