M:tG card similarity search
· Land
{T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Name | Mana | Type | Text |
---|---|---|---|
Sunlit Marsh | Land — Plains Swamp | ({T}: Add {W} or {B}.) Sunlit Marsh enters the battlefield tapped. | |
Tangled Islet | Land — Forest Island | ({T}: Add {G} or {U}.) Tangled Islet enters the battlefield tapped. | |
Volatile Fjord | Snow Land — Island Mountain | ({T}: Add {U} or {R}.) Volatile Fjord enters the battlefield tapped. | |
Wooded Ridgeline | Land — Mountain Forest | ({T}: Add {R} or {G}.) Wooded Ridgeline enters the battlefield tapped. | |
Woodland Chasm | Snow Land — Swamp Forest | ({T}: Add {B} or {G}.) Woodland Chasm enters the battlefield tapped. | |
Calming Verse | 3G | Sorcery | Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control. |
Kjeldoran Guard | 1W | Creature — Human Soldier | {T}: Target creature gets +1/+1 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Guard. Activate only during combat and only if defending player controls no snow lands. 1/1 |
Tangle Golem | 7 | Artifact Creature — Golem | Affinity for Forests (This spell costs {1} less to cast for each Forest you control.) 5/4 |
Realm Razer | 3RGW | Creature — Beast | When Realm Razer enters the battlefield, exile all lands. When Realm Razer leaves the battlefield, return the exiled cards to the battlefield tapped under their owners' control. 4/2 |
Diversionary Tactics | 3W | Enchantment | Tap two untapped creatures you control: Tap target creature. |