M:tG card similarity search
1R · Sorcery
You and target opponent play a best two-out-of-three Rock, Paper, Scissors match. If you win, Face to Face deals 5 damage to that player.
Name | Mana | Type | Text |
---|---|---|---|
Spiked Pit Trap | 1 | Artifact | Flash {5}, {T}, Sacrifice Spiked Pit Trap: Choose target creature, then roll a d20. 1—9 | Spiked Pit Trap deals 5 damage to that creature. 10—20 | Spiked Pit Trap deals 5 damage to that creature. Create a Treasure token. |
Undercover Crocodelf | 4GU | Creature — Elf Crocodile Detective | Whenever Undercover Crocodelf deals combat damage to a player, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Disguise {3}{G/U}{G/U} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 5/5 |
Swathcutter Giant | 4RW | Creature — Giant Soldier | Vigilance Whenever Swathcutter Giant attacks, it deals 1 damage to each creature defending player controls. 5/5 |
Aerial Volley | G | Instant | Aerial Volley deals 3 damage divided as you choose among one, two, or three target creatures with flying. |
Shard Volley | R | Instant | As an additional cost to cast this spell, sacrifice a land. Shard Volley deals 3 damage to any target. |
Metzali, Tower of Triumph | Legendary Land | (Transforms from Path of Mettle.) {T}: Add one mana of any color. {1}{R}, {T}: Metzali, Tower of Triumph deals 2 damage to each opponent. {2}{W}, {T}: Choose a creature at random that attacked this turn. Destroy that creature. | |
Scalding Salamander | 2R | Creature — Salamander | Whenever Scalding Salamander attacks, you may have it deal 1 damage to each creature without flying defending player controls. 2/1 |
Shortcut Seeker | 3U | Creature — Human Rogue | Whenever Shortcut Seeker deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.) 2/5 |
Farrel's Zealot | 1WW | Creature — Human | Whenever Farrel's Zealot attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, Farrel's Zealot assigns no combat damage this turn. 2/2 |
Cerebral Vortex | 1UR | Instant | Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards they've drawn this turn. |