Card Codex

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17 May 2024: Card library updated.

Faces of the Past

2U · Enchantment

Whenever a creature dies, tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it.

Similar cards

Color identity:
NameManaTypeText
Kismet 3WEnchantment Artifacts, creatures, and lands your opponents control enter the battlefield tapped.
Starfield of Nyx 4WEnchantment At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield. As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its mana value.
Sengir Vampire 3BBCreature — Vampire Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire. 4/4
Blowfly Infestation 2BEnchantment Whenever a creature dies, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature.
Breaching Hippocamp 3UCreature — Horse Fish Flash (You may cast this spell any time you could cast an instant.) When Breaching Hippocamp enters the battlefield, untap another target creature you control. 3/2
Portent of Betrayal 3RSorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Lullmage Mentor 1UUCreature — Merfolk Wizard Whenever a spell or ability you control counters a spell, you may create a 1/1 blue Merfolk creature token. Tap seven untapped Merfolk you control: Counter target spell. 2/2
Merrow Commerce 1UTribal Enchantment — Merfolk At the beginning of your end step, untap all Merfolk you control.
Invasive Surgery UInstant Counter target sorcery spell. Delirium — If there are four or more card types among cards in your graveyard, search the graveyard, hand, and library of that spell's controller for any number of cards with the same name as that spell, exile those cards, then that player shuffles.
Call to the Void 4BSorcery Each player secretly chooses a creature they control and a creature they don't control. Then those choices are revealed. Destroy each creature chosen this way.
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