M:tG card similarity search
2U · Sorcery
For each creature, its controller sacrifices a permanent unless they pay {1}.
Name | Mana | Type | Text |
---|---|---|---|
Abolisher of Bloodlines | Creature — Eldrazi Vampire | Flying When this creature transforms into Abolisher of Bloodlines, target opponent sacrifices three creatures. 6/5 | |
Ral Zarek | 2UR | Legendary Planeswalker — Ral | [+1]: Tap target permanent, then untap another target permanent. [−2]: Ral Zarek deals 3 damage to any target. [−7]: Flip five coins. Take an extra turn after this one for each coin that comes up heads. Loyalty 4 |
Glistening Goremonger | Creature — Phyrexian Devil | When Glistening Goremonger dies, each opponent sacrifices an artifact or creature. 3/2 | |
Vault 112: Sadistic Simulation | 2UR | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Tap up to one target creature and put a stun counter on it. You get {E}{E} (two energy counters). III — Pay any amount of {E}. If you paid one or more {E} this way, shuffle your library, then exile that many cards from the top. You may play one of those cards without paying its mana cost. |
Equilibrium | 1UU | Enchantment | Whenever you cast a creature spell, you may pay {1}. If you do, return target creature to its owner's hand. |
Argentum Armor | 6 | Artifact — Equipment | Equipped creature gets +6/+6. Whenever equipped creature attacks, destroy target permanent. Equip {6} |
Gilt-Blade Prowler | 2B | Creature — Human Rogue | {1}, {T}, Pay 1 life: Draw a card. Activate only if you've discarded a card this turn. 2/3 |
Annihilating Glare | B | Sorcery | As an additional cost to cast this spell, pay {4} or sacrifice an artifact or creature. Destroy target creature or planeswalker. |
Belligerent of the Ball | 2R | Creature — Ogre Warrior | Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) 3/3 |
Magus of the Wheel | 2R | Creature — Human Wizard | {1}{R}, {T}, Sacrifice Magus of the Wheel: Each player discards their hand, then draws seven cards. 3/3 |