M:tG card similarity search
B · Instant
Exile target card from a graveyard. Cycling {B} ({B}, Discard this card: Draw a card.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Vanish into Eternity | 2W | Instant | This spell costs {3} more to cast if it targets a creature. Exile target nonland permanent. |
| Mindreaver | UU | Creature — Human Wizard | Heroic — Whenever you cast a spell that targets Mindreaver, exile the top three cards of target player's library. {U}{U}, Sacrifice Mindreaver: Counter target spell with the same name as a card exiled with Mindreaver. 2/1 |
| Harvest Pyre | 1R | Instant | As an additional cost to cast this spell, exile X cards from your graveyard. Harvest Pyre deals X damage to target creature. |
| Treasury Thrull | 4WB | Creature — Thrull | Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Whenever Treasury Thrull attacks, you may return target artifact, creature, or enchantment card from your graveyard to your hand. 4/4 |
| God-Pharaoh's Gift | 7 | Artifact | At the beginning of combat on your turn, you may exile a creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a 4/4 black Zombie. It gains haste until end of turn. |
| Scrounge | 2B | Sorcery | Target opponent chooses an artifact card in their graveyard. Put that card onto the battlefield under your control. |
| Soulcoil Viper | 2B | Creature — Snake | {B}, {T}, Sacrifice Soulcoil Viper: Return target creature card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.) 2/3 |
| Nethergoyf | B | Creature — Lhurgoyf | Nethergoyf's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1. Escape—{2}{B}, Exile any number of other cards from your graveyard with four or more card types among them. (You may cast this card from your graveyard for its escape cost.) */1+* |
| Solitary Camel | 2W | Creature — Camel | Solitary Camel has lifelink as long as you control a Desert or there is a Desert card in your graveyard. (Damage dealt by this creature also causes you to gain that much life.) 3/2 |
| Ground Seal | 1G | Enchantment | When Ground Seal enters the battlefield, draw a card. Cards in graveyards can't be the targets of spells or abilities. |