Card Codex

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17 May 2024: Card library updated.

Fae Flight

1U · Enchantment — Aura

Flash Enchant creature When Fae Flight enters the battlefield, enchanted creature gains hexproof until end of turn. Enchanted creature gets +1/+0 and has flying.

Similar cards

Color identity:
NameManaTypeText
Essence Filter 1GGSorcery Destroy all enchantments or all nonwhite enchantments.
Sleeper's Robe UBEnchantment — Aura Enchant creature Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) Whenever enchanted creature deals combat damage to an opponent, you may draw a card.
Historian's Wisdom 2GEnchantment — Aura Enchant artifact or creature When Historian's Wisdom enters the battlefield, if enchanted permanent is a creature with the greatest power among creatures on the battlefield, draw a card. As long as enchanted permanent is a creature, it gets +2/+1.
Midnight Covenant 1BEnchantment — Aura Enchant creature Enchanted creature has "{B}: This creature gets +1/+1 until end of turn."
Sicken BEnchantment — Aura Enchant creature Enchanted creature gets -1/-1. Cycling {2} ({2}, Discard this card: Draw a card.)
Fealty to the Realm 4UEnchantment — Aura Enchant creature When Fealty to the Realm enters the battlefield, you become the monarch. The monarch controls enchanted creature. Enchanted creature attacks each combat if able and can't attack you.
Clinging Darkness 1BEnchantment — Aura Enchant creature Enchanted creature gets -4/-1.
Dead Weight BEnchantment — Aura Enchant creature Enchanted creature gets -2/-2.
Debilitating Injury 1BEnchantment — Aura Enchant creature Enchanted creature gets -2/-2.
Enfeeblement BBEnchantment — Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets -2/-2.
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