Card Codex

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17 May 2024: Card library updated.

Fae Offering

2G · Enchantment

At the beginning of each end step, if you've cast both a creature spell and a noncreature spell this turn, create a Clue token, a Food token, and a Treasure token.

Similar cards

Color identity:
NameManaTypeText
Prosperous Partnership 1RWEnchantment When Prosperous Partnership enters the battlefield, create two 1/1 green and white Citizen creature tokens. Tap three untapped creatures you control: Create a Treasure token.
Overcooked 2REnchantment Players can't gain life. Celebration — At the beginning of your end step, create a Food token. If two or more nonland permanents entered the battlefield under your control this turn, instead conjure a card named Food Fight onto the battlefield.
Orchard Strider 4GGCreature — Treefolk When Orchard Strider enters the battlefield, create two Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) 6/4
Gilded Goose GCreature — Bird Flying When Gilded Goose enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") {1}{G}, {T}: Create a Food token. {T}, Sacrifice a Food: Add one mana of any color. 0/2
Prosper, Tome-Bound 2BRLegendary Creature — Tiefling Warlock Deathtouch Mystic Arcanum — At the beginning of your end step, exile the top card of your library. Until the end of your next turn, you may play that card. Pact Boon — Whenever you play a card from exile, create a Treasure token. 1/4
Blood Money 5BBSorcery Destroy all creatures. For each nontoken creature destroyed this way, you create a tapped Treasure token.
Diabolical Salvation 2RRRRInstant Split second Create four 4/4 red Devil creature tokens with haste and "When this creature dies, create a colorless Treasure artifact token with '{T}, Sacrifice this artifact: Add one mana of any color.'" Sacrifice the Devil tokens at the beginning of the next end step.
Gargoyle Flock 2GUCreature — Tyranid Gargoyle Flying Skyswarm — At the beginning of your end step, if a creature entered the battlefield under your control this turn, create a 1/1 blue Tyranid Gargoyle creature token with flying. 2/2
Mine Raider 2RCreature — Human Rogue Trample When Mine Raider enters the battlefield, if you control another outlaw, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. A Treasure token is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 3/2
Determined Iteration 1REnchantment At the beginning of combat on your turn, populate. The token created this way gains haste. Sacrifice it at the beginning of the next end step. (To populate, create a token that's a copy of a creature token you control.)
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