Card Codex

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17 May 2024: Card library updated.

Fae Offering

2G · Enchantment

At the beginning of each end step, if you've cast both a creature spell and a noncreature spell this turn, create a Clue token, a Food token, and a Treasure token.

Similar cards

Color identity:
NameManaTypeText
Academy at Tolaria West Plane — Dominaria At the beginning of your end step, if you have no cards in hand, draw seven cards. Whenever chaos ensues, discard your hand.
Dosan the Falling Leaf 1GGLegendary Creature — Human Monk Players can cast spells only during their own turns. 2/2
Winding Canyons Land {T}: Add {C}. {2}, {T}: You may cast creature spells this turn as though they had flash.
Keeper of the Accord 3WCreature — Human Soldier At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token. At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle. 3/4
Mnemonic Betrayal 1UBSorcery Exile all opponents' graveyards. You may cast spells from among those cards this turn, and mana of any type can be spent to cast them. At the beginning of the next end step, if any of those cards remain exiled, return them to their owners' graveyards. Exile Mnemonic Betrayal.
Renari, Merchant of Marvels 3ULegendary Creature — Dragon Artificer You may cast Dragon spells and artifact spells as though they had flash. Choose a Background (You can have a Background as a second commander.) 2/4
Grisly Ritual 5BSorcery Destroy target creature or planeswalker. Create two Blood tokens. (They're artifacts with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
Lullmage Mentor 1UUCreature — Merfolk Wizard Whenever a spell or ability you control counters a spell, you may create a 1/1 blue Merfolk creature token. Tap seven untapped Merfolk you control: Counter target spell. 2/2
Admiral Beckett Brass 1UBRLegendary Creature — Human Pirate Other Pirates you control get +1/+1. At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn. 3/3
Talrand's Invocation 2UUSorcery Create two 2/2 blue Drake creature tokens with flying.
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