M:tG card similarity search
1U · Creature — Faerie Wizard
Flying {1}{U}, Discard two cards: Return Fae of Wishes to its owner's hand. 1/4
Name | Mana | Type | Text |
---|---|---|---|
Pangosaur | 2GG | Creature — Dinosaur | Whenever a player plays a land, return Pangosaur to its owner's hand. 6/6 |
Withdraw | UU | Instant | Return target creature to its owner's hand. Then return another target creature to its owner's hand unless its controller pays {1}. |
Cyclone Summoner | 5UU | Creature — Giant Wizard | When Cyclone Summoner enters the battlefield, if you cast it from your hand, return all permanents to their owners' hands except for Giants, Wizards, and lands. 7/7 |
Emancipation Angel | 1WW | Creature — Angel | Flying When Emancipation Angel enters the battlefield, return a permanent you control to its owner's hand. 3/3 |
Winds of Rebuke | 1U | Instant | Return target nonland permanent to its owner's hand. Each player mills two cards. |
Dangerous Wager | 1R | Instant | Discard your hand, then draw two cards. |
Stoke Genius | 1R | Sorcery — Adventure | Discard your hand, then draw two cards. (Then exile this card. You may cast the creature later from exile.) |
Spellweaver Duo | 6U | Creature — Human Wizard | Assist (Another player can pay up to {6} of this spell's cost.) When Spellweaver Duo enters the battlefield, you may return target tapped creature to its owner's hand. 4/4 |
Ghost Town | Land | {T}: Add {C}. {0}: Return Ghost Town to its owner's hand. Activate only if it's not your turn. | |
Angler Drake | 4UU | Creature — Drake | Flying When Angler Drake enters the battlefield, you may return target creature to its owner's hand. 4/4 |