Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Faerie Dragon

2GG · Summon Dragon

Flying {1}{G}{G}: Play a random effect. 1/3

Similar cards

Color identity:
NameManaTypeText
Fencer Clique 2UUCreature — Faerie Soldier Flying {U}: Put Fencer Clique on top of its owner's library. 3/2
Ingenious Thief 1UCreature — Human Rogue Flying When Ingenious Thief enters the battlefield, look at target player's hand. 1/1
Ebon Dragon 5BBCreature — Dragon Flying When Ebon Dragon enters the battlefield, you may have target opponent discard a card. 5/4
Skyline Savior 1WWCreature — Angel Flying When Skyline Savior enters the battlefield, return a permanent you control to its owner's hand. If it's a non-Angel creature card, it perpetually gets +1/+1, gains flying, and becomes an Angel in addition to its other types. 3/4
Inverter of Truth 2BBCreature — Eldrazi Devoid (This card has no color.) Flying When Inverter of Truth enters the battlefield, exile all cards from your library face down, then shuffle all cards from your graveyard into your library. 6/6
Themberchaud 4RRRLegendary Creature — Dragon Trample When Themberchaud enters the battlefield, he deals X damage to each other creature without flying and each player, where X is the number of Mountains you control. You may exert Themberchaud as he attacks. When you do, he gains flying until end of turn. (An exerted creature won't untap during your next untap step.) 5/5
Aven Eternal 2UCreature — Zombie Bird Warrior Flying When Aven Eternal enters the battlefield, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) 2/2
Thought Nibbler UCreature — Beast Flying Your maximum hand size is reduced by two. 1/1
Radjan Spirit 3GCreature — Spirit {T}: Target creature loses flying until end of turn. 3/2
Grounded 1GEnchantment — Aura Enchant creature Enchanted creature loses flying.
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