Card Codex

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17 May 2024: Card library updated.

Faerie Duelist

1U · Creature — Faerie Rogue

Flash Flying When Faerie Duelist enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn. 1/2

Similar cards

Color identity:
NameManaTypeText
Arcane Subtraction 1UInstant Target creature gets -4/-0 until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Agony Warp UBInstant Target creature gets -3/-0 until end of turn. Target creature gets -0/-3 until end of turn.
Smokespew Invoker 2BCreature — Zombie Mutant {7}{B}: Target creature gets -3/-3 until end of turn. 3/1
Constricting Tendrils UInstant Target creature gets -3/-0 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.)
Ichor Slick 2BSorcery Target creature gets -3/-3 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) Madness {3}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Rune-Brand Juggler BRCreature — Human Shaman When Rune-Brand Juggler enters the battlefield, suspect up to one target creature you control. (A suspected creature has menace and can't block.) {3}{B}{R}, Sacrifice a suspected creature: Target creature gets -5/-5 until end of turn. 2/2
Nivix Barrier 3UCreature — Illusion Wall Flash (You may cast this spell any time you could cast an instant.) Defender (This creature can't attack.) When Nivix Barrier enters the battlefield, target attacking creature gets -4/-0 until end of turn. 0/4
Deceive the Messenger UInstant Target creature gets -3/-0 until end of turn. Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Death Pulse 2BBInstant Target creature gets -4/-4 until end of turn. Cycling {1}{B}{B} ({1}{B}{B}, Discard this card: Draw a card.) When you cycle Death Pulse, you may have target creature get -1/-1 until end of turn.
Bite of the Black Rose 3BSorcery Will of the council — Starting with you, each player votes for sickness or psychosis. If sickness gets more votes, creatures your opponents control get -2/-2 until end of turn. If psychosis gets more votes or the vote is tied, each opponent discards two cards.
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