Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Faerie Fencing

XB · Instant

Target creature gets -X/-X until end of turn. That creature gets an additional -3/-3 until end of turn if you controlled a Faerie as you cast this spell.

Similar cards

Color identity:
NameManaTypeText
A-Devoted Grafkeeper WUCreature — Human Peasant When Devoted Grafkeeper enters the battlefield, mill four cards. Whenever you cast a spell from your graveyard, tap target creature you don't control. Disturb {1}{W}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 2/2
Selfless Glyphweaver 2WCreature — Human Cleric Exile Selfless Glyphweaver: Creatures you control gain indestructible until end of turn. 2/3
Flamekin Brawler RCreature — Elemental Warrior {R}: Flamekin Brawler gets +1/+0 until end of turn. 0/2
Checks and Balances 2UEnchantment Cast this spell only if there are three or more players in the game. Whenever a player casts a spell, each of that player's opponents may discard a card. If they do, counter that spell.
Now for Wrath, Now for Ruin! 3WSorcery Put a +1/+1 counter on each creature you control. They gain vigilance until end of turn. The Ring tempts you.
Balthor the Defiled 2BBLegendary Creature — Zombie Dwarf Minion creatures get +1/+1. {B}{B}{B}, Exile Balthor the Defiled: Each player returns all black and all red creature cards from their graveyard to the battlefield. 2/2
Disciple of Kangee 2WCreature — Human Wizard {U}, {T}: Target creature gains flying and becomes blue until end of turn. 2/2
Aethershield Artificer 3WCreature — Dwarf Artificer At the beginning of combat on your turn, target artifact creature you control gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 3/3
Thunderblust 2RRRCreature — Elemental Haste Thunderblust has trample as long as it has a -1/-1 counter on it. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 7/2
Mystic Skyfish 2UCreature — Fish Whenever you draw your second card each turn, Mystic Skyfish gains flying until end of turn. 3/1
Page 315