Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Faerie Mastermind

1U · Creature — Faerie Rogue

Flash Flying Whenever an opponent draws their second card each turn, you draw a card. {3}{U}: Each player draws a card. 2/1

Similar cards

Color identity:
NameManaTypeText
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Red Herring 1RArtifact Creature — Clue Fish Haste Red Herring attacks each combat if able. {2}, Sacrifice Red Herring: Draw a card. 2/2
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Nafs Asp GCreature — Snake Whenever Nafs Asp deals damage to a player, that player loses 1 life at the beginning of their next draw step unless they pay {1} before that draw step. 1/1
Tatyova, Benthic Druid 3GULegendary Creature — Merfolk Druid Landfall — Whenever a land enters the battlefield under your control, you gain 1 life and draw a card. 3/3
Missy 3UBRLegendary Creature — Time Lord Rogue Whenever another nonartifact creature dies, return it to the battlefield under your control face down and tapped. It's a 2/2 Cyberman artifact creature. At the beginning of your end step, each opponent faces a villainous choice — Each artifact creature you control deals 1 damage to that opponent, or you draw a card and chaos ensues. 4/5
The Indomitable 2UULegendary Artifact — Vehicle Trample Whenever a creature you control deals combat damage to a player, draw a card. Crew 3 You may cast The Indomitable from your graveyard as long as you control three or more tapped Pirates and/or Vehicles. 6/6
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