Card Codex

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17 May 2024: Card library updated.

Faerie Mastermind

1U · Creature — Faerie Rogue

Flash Flying Whenever an opponent draws their second card each turn, you draw a card. {3}{U}: Each player draws a card. 2/1

Similar cards

Color identity:
NameManaTypeText
Tovolar, Dire Overlord 1RGLegendary Creature — Human Werewolf Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control. Daybound 3/3
Guided Strike 1WInstant Target creature gets +1/+0 and gains first strike until end of turn. Draw a card.
Avarice Amulet 4Artifact — Equipment Equipped creature gets +2/+0 and has vigilance and "At the beginning of your upkeep, draw a card." Whenever equipped creature dies, target opponent gains control of Avarice Amulet. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Slay 2BInstant Destroy target green creature. It can't be regenerated. Draw a card.
Majestic Metamorphosis 2UInstant Until end of turn, target artifact or creature becomes a 4/4 Angel artifact creature and gains flying. Draw a card.
Tamiyo's Logbook 2UArtifact {5}{U}, {T}: Draw a card. This ability costs {1} less to activate for each other artifact you control.
Overbeing of Myth G/UG/UG/UG/UG/UCreature — Spirit Avatar Overbeing of Myth's power and toughness are each equal to the number of cards in your hand. At the beginning of your draw step, draw an additional card. */*
Sleeper's Robe UBEnchantment — Aura Enchant creature Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) Whenever enchanted creature deals combat damage to an opponent, you may draw a card.
Blood Pact 2BInstant Target player draws two cards and loses 2 life.
Painful Lesson 2BSorcery Target player draws two cards and loses 2 life.
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