M:tG card similarity search
U · Creature — Faerie Wizard
Flying When Faerie Seer enters the battlefield, scry 2. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Body Snatcher | 2BB | Creature — Phyrexian Minion | When Body Snatcher enters the battlefield, exile it unless you discard a creature card. When Body Snatcher dies, exile Body Snatcher and return target creature card from your graveyard to the battlefield. 2/2 |
| Floodgate | 3U | Creature — Wall | Defender (This creature can't attack.) When Floodgate has flying, sacrifice it. When Floodgate leaves the battlefield, it deals damage equal to half the number of Islands you control, rounded down, to each nonblue creature without flying. 0/5 |
| Wolfbriar Elemental | 2GG | Creature — Elemental | Multikicker {G} (You may pay an additional {G} any number of times as you cast this spell.) When Wolfbriar Elemental enters the battlefield, create a 2/2 green Wolf creature token for each time it was kicked. 4/4 |
| Lightform | 1WW | Enchantment | When Lightform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Lightform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Enchanted creature has flying and lifelink. |
| Celestial Messenger | 2UU | Creature — Bird Spirit | Flash (You may cast this card any time you could cast an instant.) Flying Celestial Messenger gets +1/+1 as long as you control a Yanling planeswalker. 3/2 |
| Pouncing Wurm | 3G | Creature — Wurm | Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) If Pouncing Wurm was kicked, it enters the battlefield with three +1/+1 counters on it and with haste. 3/3 |
| Arcum's Astrolabe | S | Snow Artifact | ({S} can be paid with one mana from a snow source.) When Arcum's Astrolabe enters the battlefield, draw a card. {1}, {T}: Add one mana of any color. |
| Energy Refractor | 2 | Artifact | When Energy Refractor enters the battlefield, draw a card. {2}: Add one mana of any color. |
| Prophetic Prism | 2 | Artifact | When Prophetic Prism enters the battlefield, draw a card. {1}, {T}: Add one mana of any color. |
| Servant of the Conduit | 1G | Creature — Elf Druid | When Servant of the Conduit enters the battlefield, you get {E}{E} (two energy counters). {T}, Pay {E}: Add one mana of any color. 2/2 |