Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Faerie Seer

U · Creature — Faerie Wizard

Flying When Faerie Seer enters the battlefield, scry 2. 1/1

Similar cards

Color identity:
NameManaTypeText
Broodmate Dragon 3BRGCreature — Dragon Flying When Broodmate Dragon enters the battlefield, create a 4/4 red Dragon creature token with flying. 4/4
Malach of the Dawn 2WWCreature — Angel Flying {W}{W}{W}: Regenerate Malach of the Dawn. 2/4
Hornet Queen 4GGGCreature — Insect Flying, deathtouch When Hornet Queen enters the battlefield, create four 1/1 green Insect creature tokens with flying and deathtouch. 2/2
Seraph of the Suns 5WWCreature — Angel Flying Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.) 4/4
Plundering Predator 4RCreature — Dragon Flying When Plundering Predator enters the battlefield, you may discard a card. If you do, draw a card. 3/3
Mist Dragon 4UUCreature — Dragon {0}: Mist Dragon gains flying. (This effect lasts indefinitely.) {0}: Mist Dragon loses flying. (This effect lasts indefinitely.) {3}{U}{U}: Mist Dragon phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.) 4/4
Topaz Dragon 4BBCreature — Dragon Flying, deathtouch 4/4
Bird Maiden 2RCreature — Human Bird Flying 1/2
Fortune, Loyal Steed 2WLegendary Creature — Beast Mount When Fortune, Loyal Steed enters the battlefield, scry 2. Whenever Fortune attacks while saddled, at end of combat, exile it and up to one creature that saddled it this turn, then return those cards to the battlefield under their owner's control. Saddle 1 2/4
Skitter Eel 3UCreature — Fish Crab {2}{U}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) 3/3
Page 64