Card Codex

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17 May 2024: Card library updated.

Faerie Slumber Party

4UU · Sorcery

Return all creatures to their owners' hands. For each opponent who controlled a creature returned this way, you create two 1/1 blue Faerie creature tokens with flying and "This creature can block only creatures with flying."

Similar cards

Color identity:
NameManaTypeText
Dromar's Cavern Land — Lair When Dromar's Cavern enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {W}, {U}, or {B}.
Rith's Grove Land — Lair When Rith's Grove enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {R}, {G}, or {W}.
Treva's Ruins Land — Lair When Treva's Ruins enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {G}, {W}, or {U}.
Questionable Cuisine 3BSorcery Return up to two target creature cards from your graveyard to your hand. Create a Food token for each trash can you can see from your seat. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Jeskai Barricade 1WCreature — Wall Flash (You may cast this spell any time you could cast an instant.) Defender When Jeskai Barricade enters the battlefield, you may return another target creature you control to its owner's hand. 0/4
The Elder Dragon War 2RREnchantment — Saga Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — The Elder Dragon War deals 2 damage to each creature and each opponent. II — Discard any number of cards, then draw that many cards. III — Create a 4/4 red Dragon creature token with flying.
Soratami Savant 2UUCreature — Moonfolk Wizard Flying {3}, Return a land you control to its owner's hand: Counter target spell unless its controller pays {3}. 2/2
Saint Traft and Rem Karolus URWLegendary Creature — Spirit Human Whenever Saint Traft and Rem Karolus becomes tapped, create a 1/1 red Human creature token if this is the first time this ability has resolved this turn. If it's the second time, create a 1/1 blue Spirit creature token with flying. If it's the third time, create a 4/4 white Angel creature token with flying. Whenever you cast a spell that has convoke, untap Saint Traft and Rem Karolus. 3/4
Consign to Dream 2UInstant Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead.
Waterspout Djinn 2UUCreature — Djinn Flying At the beginning of your upkeep, sacrifice Waterspout Djinn unless you return an untapped Island you control to its owner's hand. 4/4
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