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17 May 2024: Card library updated.

Faerie Tauntings

2B · Tribal Enchantment — Faerie

Whenever you cast a spell during an opponent's turn, you may have each opponent lose 1 life.

Similar cards

Color identity:
NameManaTypeText
Dread Whispers 1BSorcery — Adventure You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.)
Contemplation 1WWEnchantment Whenever you cast a spell, you gain 1 life.
Mardu Shadowspear BCreature — Human Warrior Whenever Mardu Shadowspear attacks, each opponent loses 1 life. Dash {1}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 1/1
Ruthless Ripper BCreature — Human Assassin Deathtouch Morph—Reveal a black card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Ruthless Ripper is turned face up, target player loses 2 life. 1/1
Drana's Emissary 1WBCreature — Vampire Cleric Ally Flying At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life. 2/2
Carnival of Souls 1BEnchantment Whenever a creature enters the battlefield, you lose 1 life and add {B}.
Hired Hexblade 1BCreature — Elf Warlock When Hired Hexblade enters the battlefield, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life. 2/2
Mordor Muster 1BSorcery You draw a card and you lose 1 life. Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Lich's Tomb 4Artifact You don't lose the game for having 0 or less life. Whenever you lose life, sacrifice a permanent for each 1 life you lost. (Damage causes loss of life.)
One Ring to Rule Them All 2BBEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — The Ring tempts you, then each player mills cards equal to your Ring-bearer's power. II — Destroy all nonlegendary creatures. III — Each opponent loses 1 life for each creature card in that player's graveyard.
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