Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Faerie Vandal

1U · Creature — Faerie Rogue

Flash Flying Whenever you draw your second card each turn, put a +1/+1 counter on Faerie Vandal. 1/2

Similar cards

Color identity:
NameManaTypeText
Scepter of Insight 1UUArtifact {3}{U}, {T}: Draw a card.
Treasure Trove 2UUEnchantment {2}{U}{U}: Draw a card.
Pop Quiz 2UInstant Draw a card. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Memory Bank 1USorcery Draw a card. Bank (If you cast Memory Bank from your hand, exile it until the end of the match. You may cast it from exile during another game this match. It still counts toward your deck minimum.)
Whispers of the Muse UInstant Buyback {5} (You may pay an additional {5} as you cast this spell. If you do, put this card into your hand as it resolves.) Draw a card.
Think Twice 1UInstant Draw a card. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Radical Idea 1UInstant Draw a card. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Last Thoughts 3USorcery Draw a card. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Golden Urn 1Artifact At the beginning of your upkeep, you may put a charge counter on Golden Urn. {T}, Sacrifice Golden Urn: You gain life equal to the number of charge counters on Golden Urn.
Storyweave 2GInstant Choose one — • Put two +1/+1 counters on target creature you control. • Put two lore counters on target Saga you control. The next time one or more enchantment creatures enter the battlefield under your control this turn, each enters with two additional +1/+1 counters on it.
Page 196