Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Faith's Fetters

3W · Enchantment — Aura

Enchant permanent When Faith's Fetters enters the battlefield, you gain 4 life. Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.

Similar cards

Color identity:
NameManaTypeText
The Cauldron of Eternity 10BBLegendary Artifact This spell costs {2} less to cast for each creature card in your graveyard. Whenever a creature you control dies, put it on the bottom of its owner's library. {2}{B}, {T}, Pay 2 life: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Essence Pulse 3BSorcery You gain 2 life. Each creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.
Grim Reminder 2BInstant Search your library for a nonland card and reveal it. Each opponent who cast a spell this turn with the same name as that card loses 6 life. Then shuffle. {B}{B}: Return Grim Reminder from your graveyard to your hand. Activate only during your upkeep.
Kukemssa Serpent 3UCreature — Serpent Kukemssa Serpent can't attack unless defending player controls an Island. {U}, Sacrifice an Island: Target land an opponent controls becomes an Island until end of turn. When you control no Islands, sacrifice Kukemssa Serpent. 4/3
Vicious Battlerager 3BCreature — Dwarf Barbarian When Vicious Battlerager enters the battlefield, you take the initiative. Spiked Retribution — Whenever Vicious Battlerager becomes blocked by a creature, that creature's controller loses 5 life. 1/5
Skola Grovedancer 1GEnchantment Creature — Satyr Druid Whenever a land card is put into your graveyard from anywhere, you gain 1 life. {2}{G}: Mill a card. 2/2
Seed of Hope GInstant Mill two cards. You may put a permanent card from among the milled cards into your hand. You gain 2 life. (To mill two cards, put the top two cards of your library into your graveyard.)
Fault Riders 2RCreature — Human Soldier Sacrifice a land: Fault Riders gets +2/+0 and gains first strike until end of turn. Activate only once each turn. 2/2
Fear, Fire, Foes! XRSorcery Damage can't be prevented this turn. Fear, Fire, Foes! deals X damage to target creature and 1 damage to each other creature with the same controller.
Lion's Eye Diamond 0Artifact Discard your hand, Sacrifice Lion's Eye Diamond: Add three mana of any one color. Activate only as an instant.
Page 310