M:tG card similarity search
R · Creature — Vampire Warrior
{1}{R}, Discard a card, Sacrifice a Vampire: Draw two cards. Activate only if an opponent lost life this turn. 2/1
Name | Mana | Type | Text |
---|---|---|---|
Depose | 1W/U | Instant | Tap target creature. Draw a card. |
Pressure Point | 1W | Instant | Tap target creature. Draw a card. |
Dungeon of the Mad Mage | Dungeon | Yawning Portal — You gain 1 life. (Leads to: Dungeon Level) Dungeon Level — Scry 1. (Leads to: Goblin Bazaar, Twisted Caverns) Goblin Bazaar — Create a Treasure token. (Leads to: Lost Level) Twisted Caverns — Target creature can't attack until your next turn. (Leads to: Lost Level) Lost Level — Scry 2. (Leads to: Runestone Caverns, Muiral's Graveyard) Runestone Caverns — Exile the top two cards of your library. You may play them. (Leads to: Deep Mines) Muiral's Graveyard — Create two 1/1 black Skeleton creature tokens. (Leads to: Deep Mines) Deep Mines — Scry 3. (Leads to: Mad Wizard's Lair) Mad Wizard's Lair — Draw three cards and reveal them. You may cast one of them without paying its mana cost. | |
Rakshasa Gravecaller | 4B | Creature — Demon | Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Rakshasa Gravecaller exploits a creature, create two 2/2 black Zombie creature tokens. 3/6 |
Gloom | 2B | Enchantment | White spells cost {3} more to cast. Activated abilities of white enchantments cost {3} more to activate. |
Surtland Frostpyre | Land | Surtland Frostpyre enters the battlefield tapped. {T}: Add {R}. {2}{U}{U}{R}, {T}, Sacrifice Surtland Frostpyre: Scry 2. Surtland Frostpyre deals 2 damage to each creature. Activate only as a sorcery. | |
Orcish Conscripts | R | Creature — Orc | Orcish Conscripts can't attack unless at least two other creatures attack. Orcish Conscripts can't block unless at least two other creatures block. 2/2 |
A-Base Camp | Land | {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Cleric, Rogue, Warrior, or Wizard spell or to activate an ability of a Cleric, Rogue, Warrior, or Wizard. | |
Gixian Puppeteer | 3B | Creature — Phyrexian Warlock | Whenever you draw your second card each turn, each opponent loses 2 life and you gain 2 life. When Gixian Puppeteer dies, return another target creature card with mana value 3 or less from your graveyard to the battlefield. 4/3 |
Scheming Fence | WU | Creature — Human Citizen | As Scheming Fence enters the battlefield, you may choose a nonland permanent. Activated abilities of the chosen permanent can't be activated. Scheming Fence has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as though it were mana of any color to activate those abilities. 2/3 |