M:tG card similarity search
1G · Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Scry 2. II — Put two +1/+1 counters on target creature you control. III — Until end of turn, target creature you control gains "When this creature dies, draw two cards." Then that creature fights up to one other target creature.
Name | Mana | Type | Text |
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Splendor Mare | 2W | Creature — Elk Unicorn | Lifelink Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) When you cycle Splendor Mare, put a lifelink counter on target creature you control. 3/3 |
Angelfire Ignition | 1RW | Sorcery | Put two +1/+1 counters on target creature. It gains vigilance, trample, lifelink, indestructible, and haste until end of turn. Flashback {2}{R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
A-Incriminate | B | Sorcery | Choose two target creatures controlled by the same player. That player sacrifices one of them. |
Incriminate | 1B | Sorcery | Choose two target creatures controlled by the same player. That player sacrifices one of them. |
Steadfast Sentry | 2W | Creature — Human Soldier | Vigilance (Attacking doesn't cause this creature to tap.) When Steadfast Sentry dies, put a +1/+1 counter on target creature you control. 3/2 |
Titanic Brawl | 1G | Instant | This spell costs {1} less to cast if it targets a creature you control with a +1/+1 counter on it. Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) |
Caldaia Strongarm | 4G | Creature — Human Warrior | When Caldaia Strongarm enters the battlefield, put two +1/+1 counters on target creature. Blitz {3}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) 2/3 |
Court of Garenbrig | 1GG | Enchantment | When Court of Garenbrig enters the battlefield, you become the monarch. At the beginning of your upkeep, distribute two +1/+1 counters among up to two target creatures. Then if you're the monarch, double the number of +1/+1 counters on each creature you control. |
Grafted Growth | 2G | Enchantment — Aura | Enchant land When Grafted Growth enters the battlefield, put a +1/+1 counter on target creature or Vehicle you control. Enchanted land has "{T}: Add two mana of any one color." |
Ajani, Inspiring Leader | 4WW | Legendary Planeswalker — Ajani | [+2]: You gain 2 life. Put two +1/+1 counters on up to one target creature. [−3]: Exile target creature. Its controller gains 2 life. [−10]: Creatures you control gain flying and double strike until end of turn. Loyalty 5 |