Card Codex

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17 May 2024: Card library updated.

Fall of Gil-galad

1G · Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Scry 2. II — Put two +1/+1 counters on target creature you control. III — Until end of turn, target creature you control gains "When this creature dies, draw two cards." Then that creature fights up to one other target creature.

Similar cards

Color identity:
NameManaTypeText
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Frostwind Invoker 4UCreature — Merfolk Wizard Flying {8}: Creatures you control gain flying until end of turn. 3/3
Screaming Fury 2RSorcery Target creature gets +5/+0 and gains haste until end of turn.
Uncanny Speed 1RInstant Target creature gets +3/+0 and gains haste until end of turn.
Blood RGSorcery Target creature you control deals damage equal to its power to any target. Fuse (You may cast one or both halves of this card from your hand.)
Obuun, Mul Daya Ancestor 1RGWLegendary Creature — Elf Spirit At the beginning of combat on your turn, up to one target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is Obuun's power. It's still a land. Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature. 3/3
Death Pit Offering 2BBEnchantment When Death Pit Offering enters the battlefield, sacrifice all creatures you control. Creatures you control get +2/+2.
Retrieve 2GSorcery Return up to one target creature card and up to one target noncreature permanent card from your graveyard to your hand. Exile Retrieve.
Favorable Winds 1UEnchantment Creatures you control with flying get +1/+1.
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