M:tG card similarity search
1G · Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Scry 2. II — Put two +1/+1 counters on target creature you control. III — Until end of turn, target creature you control gains "When this creature dies, draw two cards." Then that creature fights up to one other target creature.
Name | Mana | Type | Text |
---|---|---|---|
Guardian of Pilgrims | 1W | Creature — Spirit Cleric | When Guardian of Pilgrims enters the battlefield, target creature gets +1/+1 until end of turn. 2/2 |
Steamflogger Boss | 3R | Creature — Goblin Rigger | Other Riggers you control get +1/+0 and have haste. If a Rigger you control would assemble a Contraption, it assembles two Contraptions instead. 3/3 |
Scour All Possibilities | 1U | Sorcery | Scry 2, then draw a card. Flashback {4}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Contest of Claws | 1G | Sorcery | Target creature you control deals damage equal to its power to another target creature. If excess damage was dealt this way, discover X, where X is that excess damage. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) |
Mage's Attendant | 2W | Creature — Cat Rogue | When Mage's Attendant enters the battlefield, create a 1/1 blue Wizard creature token with "{1}, Sacrifice this creature: Counter target noncreature spell unless its controller pays {1}." 3/2 |
Coretapper | 2 | Artifact Creature — Myr | {T}: Put a charge counter on target artifact. Sacrifice Coretapper: Put two charge counters on target artifact. 1/1 |
King Darien XLVIII | 1GW | Legendary Creature — Human Soldier | Other creatures you control get +1/+1. {3}{G}{W}: Put a +1/+1 counter on King Darien and create a 1/1 white Soldier creature token. Sacrifice King Darien: Creature tokens you control gain hexproof and indestructible until end of turn. 2/3 |
Rohirrim Lancer | R | Creature — Human Knight | Menace (This creature can't be blocked except by two or more creatures.) When Rohirrim Lancer dies, the Ring tempts you. 1/1 |
Chilling Trap | U | Instant | Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card. |
Stream of Unconsciousness | U | Tribal Instant — Wizard | Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card. |