M:tG card similarity search
5W · Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy all lands. II, III — Each player returns two land cards from their graveyard to the battlefield.
Name | Mana | Type | Text |
---|---|---|---|
Case of the Locked Hothouse | 3G | Enchantment — Case | You may play an additional land on each of your turns. To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.) Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library. |
Molten Vortex | R | Enchantment | {R}, Discard a land card: Molten Vortex deals 2 damage to any target. |
Seismic Assault | RRR | Enchantment | Discard a land card: Seismic Assault deals 2 damage to any target. |
Fungal Rebirth | 2G | Instant | Return target permanent card from your graveyard to your hand. If a creature died this turn, create two 1/1 green Saproling creature tokens. |
Rivalry | 2R | Enchantment | At the beginning of each player's upkeep, if that player controls more lands than each other player, Rivalry deals 2 damage to them. |
Rampant Growth | 1G | Sorcery | Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. |
Gangrenous Goliath | 3BB | Creature — Zombie Giant | Tap three untapped Clerics you control: Return Gangrenous Goliath from your graveyard to your hand. 4/4 |
Huatli, Poet of Unity | 2G | Legendary Creature — Human Warrior Bard | When Huatli, Poet of Unity enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle. {3}{R/W}{R/W}: Exile Huatli, then return her to the battlefield transformed under her owner's control. Activate only as a sorcery. 2/3 |
Dregscape Sliver | 1B | Creature — Sliver | Each Sliver creature card in your graveyard has unearth {2}. Unearth {2} ({2}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 2/2 |
Vision Skeins | 1U | Instant | Each player draws two cards. |