Card Codex

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17 May 2024: Card library updated.

Fall of the Thran

5W · Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy all lands. II, III — Each player returns two land cards from their graveyard to the battlefield.

Similar cards

Color identity:
NameManaTypeText
False Defeat 3WSorcery Return target creature card from your graveyard to the battlefield.
Resurrection 2WWSorcery Return target creature card from your graveyard to the battlefield.
Rise Again 4BSorcery Return target creature card from your graveyard to the battlefield.
Zombify 3BSorcery Return target creature card from your graveyard to the battlefield.
Primevals' Glorious Rebirth 5WBLegendary Sorcery (You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Return all legendary permanent cards from your graveyard to the battlefield.
Cleansing Meditation 1WWSorcery Destroy all enchantments. Threshold — If seven or more cards are in your graveyard, instead destroy all enchantments, then return all cards in your graveyard destroyed this way to the battlefield.
Wind Zendikon UEnchantment — Aura Enchant land Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land. When enchanted land dies, return that card to its owner's hand.
Retether 3WSorcery Return each Aura card from your graveyard to the battlefield. Only creatures can be enchanted this way. (Aura cards that can't enchant a creature on the battlefield remain in your graveyard.)
It Doesn't Add Up 3BBInstant Return target creature card from your graveyard to the battlefield. Suspect it. (It has menace and can't block.)
Shaman's Trance 2RInstant Other players can't play lands or cast spells from their graveyards this turn. You may play lands and cast spells from other players' graveyards this turn as though those cards were in your graveyard.
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