M:tG card similarity search
3R · Creature — Human Soldier
{2}: Fallaji Chaindancer gains double strike until end of turn. 2/4
Name | Mana | Type | Text |
---|---|---|---|
Throne Warden | 1W | Creature — Human Soldier | At the beginning of your end step, if you're the monarch, put a +1/+1 counter on Throne Warden. 2/2 |
Éomer, King of Rohan | 3RW | Legendary Creature — Human Noble | Double strike Éomer, King of Rohan enters the battlefield with a +1/+1 counter on it for each other Human you control. When Éomer enters the battlefield, target player becomes the monarch. Éomer deals damage equal to its power to any target. 2/2 |
Formation | 1W | Instant | Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Draw a card at the beginning of the next turn's upkeep. |
Hekma Sentinels | 2U | Creature — Human Cleric | Whenever you cycle or discard a card, Hekma Sentinels gets +1/+1 until end of turn. 2/3 |
Skophos Warleader | 4R | Creature — Minotaur Warrior | {R}, Sacrifice another creature or an enchantment: Skophos Warleader gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) 4/5 |
Foothill Guide | W | Creature — Human Cleric | Protection from Goblins Morph {W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1 |
Charging Bandits | 4B | Creature — Human Rogue | Whenever Charging Bandits attacks, it gets +2/+0 until end of turn. 3/3 |
Frontier Explorer | W | Creature — Cat Scout | {3}, {T}: Until end of turn, you may play one basic Plains card from outside the game. 2/1 |
Gumdrop Poisoner | 2B | Creature — Human Warlock | Lifelink When Gumdrop Poisoner enters the battlefield, up to one target creature gets -X/-X until end of turn, where X is the amount of life you gained this turn. 3/2 |
A-Eiganjo Exemplar | W | Enchantment Creature — Human Samurai | Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn. 1/1 |