Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Fallaji Chaindancer

3R · Creature — Human Soldier

{2}: Fallaji Chaindancer gains double strike until end of turn. 2/4

Similar cards

Color identity:
NameManaTypeText
Pang Tong, "Young Phoenix" 1WWLegendary Creature — Human Advisor {T}: Target creature gets +0/+2 until end of turn. Activate only during your turn, before attackers are declared. 1/2
Ill-Tempered Loner 2RRCreature — Human Werewolf Whenever Ill-Tempered Loner is dealt damage, it deals that much damage to any target. {1}{R}: Ill-Tempered Loner gets +2/+0 until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 3/3
Traveling Minister WCreature — Human Cleric {T}: Target creature gets +1/+0 until end of turn. You gain 1 life. Activate only as a sorcery. 1/1
Speedway Fanatic 1RCreature — Human Pilot Haste Whenever Speedway Fanatic crews a Vehicle, that Vehicle gains haste until end of turn. 2/1
Borderland Marauder 1RCreature — Human Warrior Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn. 1/2
Thermal Glider 2WCreature — Human Rebel Flying, protection from red 2/1
Serra Avenger WWCreature — Angel You can't cast this spell during your first, second, or third turns of the game. Flying, vigilance 3/3
Xun Yu, Wei Advisor 1BBLegendary Creature — Human Advisor {T}: Target creature you control gets +2/+0 until end of turn. Activate only during your turn, before attackers are declared. 1/1
Whispering Snitch 1BCreature — Vampire Rogue Whenever you surveil for the first time each turn, Whispering Snitch deals 1 damage to each opponent and you gain 1 life. 1/3
Firefist Striker 1RCreature — Human Soldier Battalion — Whenever Firefist Striker and at least two other creatures attack, target creature can't block this turn. 2/1
Page 243