Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Fallen Cleric

4B · Creature — Zombie Cleric

Protection from Clerics Morph {4}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 4/2

Similar cards

Color identity:
NameManaTypeText
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Aven Redeemer 3WCreature — Bird Cleric Flying {T}: Prevent the next 2 damage that would be dealt to any target this turn. 2/2
Raka Disciple RCreature — Minotaur Wizard {W}, {T}: Prevent the next 1 damage that would be dealt to any target this turn. {U}, {T}: Target creature gains flying until end of turn. 1/1
Oglor, Devoted Assistant 1ULegendary Creature — Homunculus At the beginning of your upkeep, look at the top two cards of your library, then put one of them into your graveyard. Whenever a creature card is put into your graveyard from your library or hand, it perpetually gains "When this card leaves your graveyard, create a tapped 2/2 black Zombie creature token." 1/1
Nectar Faerie 1BCreature — Faerie Wizard Flying {B}, {T}: Target Faerie or Elf gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) 1/1
Benalish Missionary WCreature — Human Cleric {1}{W}, {T}: Prevent all combat damage that would be dealt by target blocked creature this turn. 1/1
Skeleton Crew 3BCreature — Skeleton Pirate Each other creature you control that's a Skeleton or Pirate gets +1/+1. Whenever one or more creature cards leave your graveyard, create a 2/2 black Skeleton Pirate creature token. (This ability triggers only from the battlefield.) {5}{B}: Return Skeleton Crew from your graveyard to the battlefield tapped. 3/3
Beetleform Mage 1GUCreature — Human Insect Wizard {G}{U}: Beetleform Mage gets +2/+2 and gains flying until end of turn. Activate only once each turn. 2/2
Sadistic Augermage 2BCreature — Human Wizard When Sadistic Augermage dies, each player puts a card from their hand on top of their library. 3/1
Thermal Glider 2WCreature — Human Rebel Flying, protection from red 2/1
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