Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Fallen Shinobi

3UB · Creature — Zombie Ninja

Ninjutsu {2}{U}{B} ({2}{U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Fallen Shinobi deals combat damage to a player, that player exiles the top two cards of their library. Until end of turn, you may play those cards without paying their mana costs. 5/4

Similar cards

Color identity:
NameManaTypeText
Psychic Corrosion 2UEnchantment Whenever you draw a card, each opponent mills two cards.
Rasaad yn Bashir 2WLegendary Creature — Human Monk Each creature you control assigns combat damage equal to its toughness rather than its power. Whenever Rasaad yn Bashir attacks, if you have the initiative, double the toughness of each creature you control until end of turn. Choose a Background (You can have a Background as a second commander.) 0/3
Lier, Disciple of the Drowned 3UULegendary Creature — Human Wizard Spells can't be countered. Each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost. 3/4
Briar Hydra 5GCreature — Plant Hydra Trample Domain — Whenever Briar Hydra deals combat damage to a player, put X +1/+1 counters on target creature you control, where X is the number of basic land types among lands you control. 6/6
Dark Tutelage 2BEnchantment At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
Oona, Queen of the Fae 3U/BU/BU/BLegendary Creature — Faerie Wizard Flying {X}{U/B}: Choose a color. Target opponent exiles the top X cards of their library. For each card of the chosen color exiled this way, create a 1/1 blue and black Faerie Rogue creature token with flying. 5/5
Truefire Captain RRWWCreature — Human Knight Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever Truefire Captain is dealt damage, it deals that much damage to target player. 4/3
Jeweled Bird 1Artifact Remove Jeweled Bird from your deck before playing if you're not playing for ante. {T}: Ante Jeweled Bird. If you do, put all other cards you own from the ante into your graveyard, then draw a card.
Forge Anew 2WEnchantment When Forge Anew enters the battlefield, return target Equipment card from your graveyard to the battlefield. As long as it's your turn, you may activate equip abilities any time you could cast an instant. You may pay {0} rather than pay the equip cost of the first equip ability you activate during each of your turns.
Sifter Wurm 5GGCreature — Wurm Trample When Sifter Wurm enters the battlefield, scry 3, then reveal the top card of your library. You gain life equal to that card's mana value. 7/7
Page 196