M:tG card similarity search
2G · Instant
Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) Prevent all combat damage target creature would deal this turn. If this spell was kicked, prevent all combat damage another target creature would deal this turn.
Name | Mana | Type | Text |
---|---|---|---|
Loyal Unicorn | 3W | Creature — Unicorn | Vigilance Lieutenant — At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn. 3/4 |
Benalish Missionary | W | Creature — Human Cleric | {1}{W}, {T}: Prevent all combat damage that would be dealt by target blocked creature this turn. 1/1 |
Encircling Fissure | 2W | Instant | Prevent all combat damage that would be dealt this turn by creatures target opponent controls. Awaken 2—{4}{W} (If you cast this spell for {4}{W}, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
Soratami Cloud Chariot | 5 | Artifact | {2}: Target creature you control gains flying until end of turn. {2}: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn. |
Burrenton Forge-Tender | W | Creature — Kithkin Wizard | Protection from red Sacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn. 1/1 |
Seraph of the Sword | 3W | Creature — Angel | Flying Prevent all combat damage that would be dealt to Seraph of the Sword. 3/3 |
Harm's Way | W | Instant | The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to any target instead. |
Weeping Angel | 1UB | Artifact Creature — Alien Angel | Flash First strike, vigilance Whenever an opponent casts a creature spell, Weeping Angel isn't a creature until end of turn. If Weeping Angel would deal combat damage to a creature, prevent that damage and that creature's owner shuffles it into their library. 2/2 |
Kediss, Emberclaw Familiar | 1R | Legendary Creature — Elemental Lizard | Whenever a commander you control deals combat damage to an opponent, it deals that much damage to each other opponent. Partner (You can have two commanders if both have partner.) 1/1 |
General's Kabuto | 4 | Artifact — Equipment | Equipped creature has shroud. (It can't be the target of spells or abilities.) Prevent all combat damage that would be dealt to equipped creature. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |