Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Fallowsage

3U · Creature — Merfolk Wizard

Whenever Fallowsage becomes tapped, you may draw a card. 2/2

Similar cards

Color identity:
NameManaTypeText
A-Wizard Class UEnchantment — Class (Gain the next level as a sorcery to add its ability.) You have no maximum hand size. {2}{U}: Level 2 When this Class becomes level 2, draw two cards. {2}{U}: Level 3 Whenever you draw a card, put a +1/+1 counter on target creature you control.
Wizard Class UEnchantment — Class (Gain the next level as a sorcery to add its ability.) You have no maximum hand size. {2}{U}: Level 2 When this Class becomes level 2, draw two cards. {4}{U}: Level 3 Whenever you draw a card, put a +1/+1 counter on target creature you control.
Flumph 1WCreature — Jellyfish Defender, flying Whenever Flumph is dealt damage, you and target opponent each draw a card. 0/4
Merfolk Pupil 1UCreature — Merfolk Wizard When Merfolk Pupil enters the battlefield, draw a card, then discard a card. {1}{U}, Exile Merfolk Pupil from your graveyard: Draw a card, then discard a card. 1/1
Cold-Eyed Selkie 1G/UG/UCreature — Merfolk Rogue Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards. 1/1
Indigo Faerie 1UCreature — Faerie Wizard Flying {U}: Target permanent becomes blue in addition to its other colors until end of turn. 1/1
Grasping Giant 5WCreature — Giant Vigilance Whenever Grasping Giant becomes blocked by a creature, exile that creature until Grasping Giant leaves the battlefield. 5/7
Undead Augur BBCreature — Zombie Wizard Whenever Undead Augur or another Zombie you control dies, you draw a card and you lose 1 life. 2/2
Merfolk Looter 1UCreature — Merfolk Rogue {T}: Draw a card, then discard a card. 1/1
Crimson Wisps RInstant Target creature becomes red and gains haste until end of turn. Draw a card.
Page 38