Card Codex

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17 May 2024: Card library updated.

False Dawn

1W · Sorcery

Until end of turn, spells and abilities you control that would add colored mana instead add that much white mana. Until end of turn, you may spend white mana as though it were mana of any color. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Ore-Rich Stalactite 1RArtifact {T}: Add {R}. Spend this mana only to cast an instant or sorcery spell. Craft with four or more red instant and/or sorcery cards {3}{R}{R} ({3}{R}{R}, Exile this artifact, Exile the four or more from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Induce Paranoia 2UUInstant Counter target spell. If {B} was spent to cast this spell, that spell's controller mills X cards, where X is the spell's mana value.
Sailmonger 3UCreature — Human Monger {2}: Target creature gains flying until end of turn. Any player may activate this ability. 3/3
Aphotic Wisps BInstant Target creature becomes black and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) Draw a card.
Torrential Gearhulk 4UUArtifact Creature — Construct Flash When Torrential Gearhulk enters the battlefield, you may cast target instant card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. 5/6
Misdirection 3UUInstant You may exile a blue card from your hand rather than pay this spell's mana cost. Change the target of target spell with a single target.
Sunhome, Fortress of the Legion Land {T}: Add {C}. {2}{R}{W}, {T}: Target creature gains double strike until end of turn.
Emergence Zone Land {T}: Add {C}. {1}, {T}, Sacrifice Emergence Zone: You may cast spells this turn as though they had flash.
Llanowar Visionary 2GCreature — Elf Druid When Llanowar Visionary enters the battlefield, draw a card. {T}: Add {G}. 2/2
Tithe Taker 1WCreature — Human Soldier During your turn, spells your opponents cast cost {1} more to cast and abilities your opponents activate cost {1} more to activate unless they're mana abilities. Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) 2/1
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