Card Codex

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17 May 2024: Card library updated.

False Dawn

1W · Sorcery

Until end of turn, spells and abilities you control that would add colored mana instead add that much white mana. Until end of turn, you may spend white mana as though it were mana of any color. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Sunken Citadel Land — Cave Sunken Citadel enters the battlefield tapped. As it enters, choose a color. {T}: Add one mana of the chosen color. {T}: Add two mana of the chosen color. Spend this mana only to activate abilities of land sources.
Utopia Tree 1GCreature — Plant {T}: Add one mana of any color. 0/2
Scuttlemutt 3Artifact Creature — Scarecrow {T}: Add one mana of any color. {T}: Target creature becomes the color or colors of your choice until end of turn. 2/2
Prismite 2Artifact Creature — Golem {2}: Add one mana of any color. 2/1
Sylvan Caryatid 1GCreature — Plant Defender, hexproof {T}: Add one mana of any color. 0/3
Salvaged Manaworker 2Artifact Creature — Construct {1}: Add one mana of any color. Activate only once each turn. 1/3
Leyline Prowler 1BGCreature — Nightmare Beast Deathtouch, lifelink {T}: Add one mana of any color. 2/3
Orochi Leafcaller GCreature — Snake Shaman {G}: Add one mana of any color. 1/1
Corrupted Crossroads Land {T}: Add {C}. ({C} represents colorless mana.) {T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast a spell with devoid.
Ticket Turbotubes 3Artifact {T}: Add one mana of any color. {3}, {T}: You get {TK} (a ticket counter).
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