M:tG card similarity search
1W · Sorcery
Until end of turn, spells and abilities you control that would add colored mana instead add that much white mana. Until end of turn, you may spend white mana as though it were mana of any color. Draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Sunken Citadel | Land — Cave | Sunken Citadel enters the battlefield tapped. As it enters, choose a color. {T}: Add one mana of the chosen color. {T}: Add two mana of the chosen color. Spend this mana only to activate abilities of land sources. | |
Utopia Tree | 1G | Creature — Plant | {T}: Add one mana of any color. 0/2 |
Scuttlemutt | 3 | Artifact Creature — Scarecrow | {T}: Add one mana of any color. {T}: Target creature becomes the color or colors of your choice until end of turn. 2/2 |
Prismite | 2 | Artifact Creature — Golem | {2}: Add one mana of any color. 2/1 |
Sylvan Caryatid | 1G | Creature — Plant | Defender, hexproof {T}: Add one mana of any color. 0/3 |
Salvaged Manaworker | 2 | Artifact Creature — Construct | {1}: Add one mana of any color. Activate only once each turn. 1/3 |
Leyline Prowler | 1BG | Creature — Nightmare Beast | Deathtouch, lifelink {T}: Add one mana of any color. 2/3 |
Orochi Leafcaller | G | Creature — Snake Shaman | {G}: Add one mana of any color. 1/1 |
Corrupted Crossroads | Land | {T}: Add {C}. ({C} represents colorless mana.) {T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast a spell with devoid. | |
Ticket Turbotubes | 3 | Artifact | {T}: Add one mana of any color. {3}, {T}: You get {TK} (a ticket counter). |