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17 May 2024: Card library updated.

False Memories

1U · Instant

Mill seven cards. At the beginning of the next end step, exile seven cards from your graveyard.

Similar cards

Color identity:
NameManaTypeText
Restock 3GGSorcery Return two target cards from your graveyard to your hand. Exile Restock.
Morningtide 1WSorcery Exile all graveyards.
Vivid Revival 4GSorcery Return up to three target multicolored cards from your graveyard to your hand. Exile Vivid Revival.
Barishi 2GGCreature — Elemental When Barishi dies, exile Barishi, then shuffle all creature cards from your graveyard into your library. 4/3
Seeds of Renewal 6GSorcery Undaunted (This spell costs {1} less to cast for each opponent.) Return up to two target cards from your graveyard to your hand. Exile Seeds of Renewal.
Force Void 2UInstant Counter target spell unless its controller pays {1}. Draw a card at the beginning of the next turn's upkeep.
Wound Reflection 5BEnchantment At the beginning of each end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)
Jinx 1UInstant Target land becomes the basic land type of your choice until end of turn. Draw a card at the beginning of the next turn's upkeep.
Erg Raiders 1BCreature — Human Warrior At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn. 2/3
Enterprising Scallywag 1RCreature — Goblin Pirate At the beginning of your end step, if you descended this turn, create a Treasure token. (You descended if a permanent card was put into your graveyard from anywhere.) 2/2
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