M:tG card similarity search
1U · Instant
Mill seven cards. At the beginning of the next end step, exile seven cards from your graveyard.
Name | Mana | Type | Text |
---|---|---|---|
Restock | 3GG | Sorcery | Return two target cards from your graveyard to your hand. Exile Restock. |
Morningtide | 1W | Sorcery | Exile all graveyards. |
Vivid Revival | 4G | Sorcery | Return up to three target multicolored cards from your graveyard to your hand. Exile Vivid Revival. |
Barishi | 2GG | Creature — Elemental | When Barishi dies, exile Barishi, then shuffle all creature cards from your graveyard into your library. 4/3 |
Seeds of Renewal | 6G | Sorcery | Undaunted (This spell costs {1} less to cast for each opponent.) Return up to two target cards from your graveyard to your hand. Exile Seeds of Renewal. |
Force Void | 2U | Instant | Counter target spell unless its controller pays {1}. Draw a card at the beginning of the next turn's upkeep. |
Wound Reflection | 5B | Enchantment | At the beginning of each end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.) |
Jinx | 1U | Instant | Target land becomes the basic land type of your choice until end of turn. Draw a card at the beginning of the next turn's upkeep. |
Erg Raiders | 1B | Creature — Human Warrior | At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn. 2/3 |
Enterprising Scallywag | 1R | Creature — Goblin Pirate | At the beginning of your end step, if you descended this turn, create a Treasure token. (You descended if a permanent card was put into your graveyard from anywhere.) 2/2 |