Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Familiar Beeble Mascot

· Stickers

{TK}{TK} — Whenever this creature attacks, untap target permanent. {TK}{TK}{TK}{TK} — Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn. {TK}{TK} — 2/3 {TK}{TK}{TK} — 5/3

Similar cards

Color identity:
NameManaTypeText
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Banishment 3WEnchantment Flash When Banishment enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents your opponents control with the same name as that permanent until Banishment leaves the battlefield.
Ixidor, Reality Sculptor 3UULegendary Creature — Human Wizard Face-down creatures get +1/+1. {2}{U}: Turn target face-down creature face up. 3/4
Jackknight 1WArtifact Creature — Cyborg Knight Whenever another artifact enters the battlefield under your control, put a +1/+1 counter on Jackknight. If that artifact is a Contraption, Jackknight gains lifelink until end of turn. 1/1
Sage's Reverie 3WEnchantment — Aura Enchant creature When Sage's Reverie enters the battlefield, draw a card for each Aura you control that's attached to a creature. Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature.
Skorpekh Destroyer 2BBArtifact Creature — Necron Deathtouch Hyperphase Threshers — Whenever an artifact enters the battlefield under your control, Skorpekh Destroyer gains first strike until end of turn. 4/2
Glacial Grasp 2UInstant Tap target creature. Its controller mills two cards. That creature doesn't untap during its controller's next untap step. (They put the top two cards of their library into their graveyard.) Draw a card.
Shefet Dunes Land — Desert {T}: Add {C}. {T}, Pay 1 life: Add {W}. {2}{W}{W}, {T}, Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate only as a sorcery.
Choke 2GEnchantment Islands don't untap during their controllers' untap steps.
Greenwheel Liberator 1GCreature — Elf Warrior Revolt — Greenwheel Liberator enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn. 2/1
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