Card Codex

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17 May 2024: Card library updated.

Familiar Ground

2G · Enchantment

Each creature you control can't be blocked by more than one creature.

Similar cards

Color identity:
NameManaTypeText
Gibbering Hyenas 2GCreature — Hyena Gibbering Hyenas can't block black creatures. 3/2
Vexing Shusher R/GR/GCreature — Goblin Shaman This spell can't be countered. {R/G}: Target spell can't be countered. 2/2
Gray Harbor Merfolk 1UCreature — Merfolk Rogue Gray Harbor Merfolk can't be blocked. Gray Harbor Merfolk gets +2/+0 as long as you control a commander that's a creature or planeswalker. 0/3
Frenetic Raptor 5RCreature — Dinosaur Beast Beasts can't block. 6/6
Gaea's Protector 3GCreature — Elemental Warrior Gaea's Protector must be blocked if able. 4/2
Amrou Kithkin WWCreature — Kithkin Amrou Kithkin can't be blocked by creatures with power 3 or greater. 1/1
Goblin Tunneler 1RCreature — Goblin Rogue {T}: Target creature with power 2 or less can't be blocked this turn. 1/1
Sneaking Guide RCreature — Goblin Rogue {2}, {T}: Target creature with power 2 or less can't be blocked this turn. 1/1
Combust 1RInstant This spell can't be countered. Combust deals 5 damage to target white or blue creature. The damage can't be prevented.
Aquatic Incursion 3UEnchantment When Aquatic Incursion enters the battlefield, create two 1/1 blue Merfolk creature tokens with hexproof. (They can't be the targets of spells or abilities your opponents control.) {3}{U}: Target Merfolk can't be blocked this turn.
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