M:tG card similarity search
2G · Enchantment
Whenever you attack, put a shield counter on target attacking creature. Until end of turn, it gains "Whenever this creature deals combat damage to a player, remove a shield counter from it. If you do, draw a card." (If a creature with a shield counter on it would be dealt damage or destroyed, remove a shield counter from it instead.)
Name | Mana | Type | Text |
---|---|---|---|
Mephidross Vampire | 4BB | Creature — Vampire | Flying Each creature you control is a Vampire in addition to its other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature." 3/4 |
Servant of the Stinger | 1B | Creature — Human Warlock | Deathtouch Whenever Servant of the Stinger deals combat damage to a player, if you've committed a crime this turn, you may sacrifice Servant of the Stinger. If you do, search your library for a card, put it into your hand, then shuffle. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) 1/3 |
Lone Wolf | 2G | Creature — Wolf | You may have Lone Wolf assign its combat damage as though it weren't blocked. 2/2 |
Wolf Pack | 6GG | Creature — Wolf | You may have Wolf Pack assign its combat damage as though it weren't blocked. 7/6 |
Defiling Tears | 2B | Instant | Until end of turn, target creature becomes black, gets +1/-1, and gains "{B}: Regenerate this creature." |
Ultra Magnus, Armored Carrier | Legendary Artifact — Vehicle | Living metal (As long as it's your turn, this Vehicle is also a creature.) Haste Formidable — Whenever Ultra Magnus attacks, attacking creatures you control gain indestructible until end of turn. If those creatures have total power 8 or greater, convert Ultra Magnus. 4/7 | |
Emberwilde Caliph | 2UR | Creature — Djinn | Flying, trample Emberwilde Caliph attacks each combat if able. Whenever Emberwilde Caliph deals damage, you lose that much life. 4/4 |
Flameborn Hellion | 5R | Creature — Hellion | Haste Flameborn Hellion attacks each combat if able. 5/4 |
Clockwork Condor | 4 | Artifact Creature — Bird | Flying Clockwork Condor enters the battlefield with three +1/+1 counters on it. Whenever Clockwork Condor attacks or blocks, remove a +1/+1 counter from it at end of combat. 0/0 |
Gruesome Slaughter | 6 | Sorcery | Until end of turn, colorless creatures you control gain "{T}: This creature deals damage equal to its power to target creature." |